Maya Beginner Basics: Outliner, HyperGraph/Shade - Animator

Maya| Modelig | Animation | 2D & 3D | Adobe Photoshop

Link

Hot

Post Top Ad

Saturday 4 January 2014

Maya Beginner Basics: Outliner, HyperGraph/Shade

Maya Beginner Basics: Outliner, HyperGraph/Shade

Maya Beginner Basics
The following is a 10-Part series on Maya Beginner Basics. The tutorials are set up in-specific to 
 game environment modeling.
Outliner, Hypergraph and Hypershade are important within Maya modeling and texturing interface.
 These functions are used to manage scenes in Maya and to create/apply shaders and materials to
 geometry.
Tutorial covers:
  • Outliner
  • Hypergraph
  • Hypershade

Maya Beginner Basics: Outliner, Hypergraph, Hypershade
 

OUTLINER
Think of Outliner as a scene manager. It provides you with a full list of all objects within your scene.
Window --> Outliner
Maya Beginner Basics
Maya Beginner Basics

HYPERGRAPH
Similar to Outliner, Hypergraph allows you to manage your objects within your scene.
Window --> Hypergraph
Maya Beginner Basics
Maya Beginner Basics

HYPERSHADE
Hypershade allows you to create shaders, materials and work with textures.
Window --> Rendering Editors --> Hypershade
Maya Beginner Basics
Maya Beginner Basics

No comments:

Post a Comment

Post Top Ad